Sunday, November 29, 2009

A New Nice Port

A new nice port is in the works:


It is the very first screen shot. Hkz is working on it. ScummVM portability is demonstrated at its most.

Wednesday, July 8, 2009

Steam Releases vs ScummVM

Today LucasArts re-released some of their adventure classics on Steam. Immediately people started to wonder about ScummVM. Let's see...
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Tuesday, June 23, 2009

GPL, ScummVM and violations

I am sure you saw the news post item about certain GPL violation.

Let me present here some more details about the case.
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Saturday, January 17, 2009

The oldest public ScummVM screenshot (probably)

In the last years ScummVM became one of the most known open source projects. But it was not always like this.

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Wednesday, January 14, 2009

Disco Music

I think you're aware of James Woodcock's Music Enhancement Project. James was applying his talent to rearranging music for several titles supported by ScummVM.

One of his projects included complete soundtrack for Discworld.
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Sunday, January 4, 2009

The Ultimate AGI Specification

As you perhaps know, for last 1.5 years ScummVM serves as an Ultimate AGI engine, especially since Kari Salminen aka Buddha^ joined us first as a GSoC member and then as a full-blown developer.

To the date ScummVM covered more AGI games than any other open AGI interpreter. The missings are AGI0, AGI1, AGI2.01 games as well as Tandy CoCo3 conversions.

Though there was a thing which bothered me for quite time, that is the fact that famous AGI Specifications is not fully converted on our Wiki. Important sections were missing, and not all existing text was in a good shape. So, finally I got some time and completed the project.

Now you may go and explore it on our Wiki. The big help for me was a wonderful online HTML to Wiki Converter - tables tool written by Borislav Manolov. I highly recommend it.