tag:blogger.com,1999:blog-9099332501075953053.post1571810601781005451..comments2022-02-20T17:19:20.307+02:00Comments on Sev's ScummVM notes: Steam Releases vs ScummVMEugene Sandulenkohttp://www.blogger.com/profile/17558861558880090861noreply@blogger.comBlogger9125tag:blogger.com,1999:blog-9099332501075953053.post-36993140592422763792009-11-14T01:52:54.171+02:002009-11-14T01:52:54.171+02:00@Faemir No, nothing changed
@niffiwan We know tha...@Faemir No, nothing changed<br /><br />@niffiwan We know that see scummvm-misc project lead by main Tinsel (DW game engine) developers.Eugene Sandulenkohttps://www.blogger.com/profile/17558861558880090861noreply@blogger.comtag:blogger.com,1999:blog-9099332501075953053.post-5405800785829455812009-10-20T03:14:39.872+03:002009-10-20T03:14:39.872+03:00Hi, this is unrelated to this post but is about th...Hi, this is unrelated to this post but is about the ScummVM wiki. Since I'm unable to edit it, I was wondering if you could add to the "Discworld series" page that support for Discworld Noir is currently being worked on: http://sourceforge.net/projects/tinselnoir/Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-9099332501075953053.post-7677684913270048902009-10-05T02:16:59.654+03:002009-10-05T02:16:59.654+03:00I would be utterly grateful if you would consider ...I would be utterly grateful if you would consider updating to fix these games, I finally have a way to get them legally... and oh look I can't run them. I'm a Linux user, which is why this is a problem for me.<br /><br />If you can't/won't do it then that's absolutely fine, but I would greatly appreciate it if you could say if anything has happened since this newspost etc?Faemirhttps://www.blogger.com/profile/11875210456137728487noreply@blogger.comtag:blogger.com,1999:blog-9099332501075953053.post-58886296762359903342009-08-22T06:16:52.791+03:002009-08-22T06:16:52.791+03:00This comment has been removed by a blog administrator.reenhttps://www.blogger.com/profile/03530141125155697657noreply@blogger.comtag:blogger.com,1999:blog-9099332501075953053.post-41319125059893271392009-08-15T11:15:52.090+03:002009-08-15T11:15:52.090+03:00This is a real shame - it is strange that on the o...This is a real shame - it is strange that on the one hand they on the one hand deliver the game even together with the old DOS and Windows 95 executable and then on the other hand take away the DIG.LA0 file and stick it into the new EXE. Apart from that, nothing seems to be changed. Everything will work with scummvm and the old executables will work with Dosbox/Wine as soon as the LA0 file is Unknownhttps://www.blogger.com/profile/15537780003110663522noreply@blogger.comtag:blogger.com,1999:blog-9099332501075953053.post-27714206277026677082009-07-19T01:43:09.495+03:002009-07-19T01:43:09.495+03:00Don't forget Linux users. A lot of MI fans usi...Don't forget Linux users. A lot of MI fans using DOS back in the day have migrated to Linux by now.berarmahttps://www.blogger.com/profile/07604513502744318742noreply@blogger.comtag:blogger.com,1999:blog-9099332501075953053.post-27648152022856569562009-07-09T15:42:49.471+03:002009-07-09T15:42:49.471+03:00Being on a Mac and not wanting to install Windows ...Being on a Mac and not wanting to install Windows on it, LucasArts is losing a Monkey Island SE sale (at least for the time being).<br /><br />I understand why the ScummVM team doesn't want to interfere with LucasArts' business. I, however, believe LucasArts could only benefit from ScummVM supporting the remake.<br /><br />Of course, in another sense, the ScummVM team is simply delaying Khaaaaaanhttps://www.blogger.com/profile/15799518676335111184noreply@blogger.comtag:blogger.com,1999:blog-9099332501075953053.post-60561557362625282992009-07-09T13:59:00.154+03:002009-07-09T13:59:00.154+03:00I'd assumed LucasArts were just bundling Aaron...I'd assumed LucasArts were just bundling Aaron Giles recompiled engines. And those re-releases didn't have any gamedata changes I'm aware of. Pity :(<br /><br />Joystiq wrote a nice pingback you've probably already seen: <br /> http://www.joystiq.com/2009/07/08/psa-lucasarts-steam-distributed-games-dont-work-on-scummvm-b/<br /><br /> - Ender (fearing hell is freezing over :)Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-9099332501075953053.post-4814697061551523172009-07-09T00:16:50.297+03:002009-07-09T00:16:50.297+03:00Hello sev,
thanks for clearing thatt up. Also sorr...Hello sev,<br />thanks for clearing thatt up. Also sorry again for posting how to make it work with a stock ScummVM on the forums, as I wrote, I didn't think it would/could somehow harm ScummVM in any way.<br />Also I actually doubt too, that the changes were made to explicitely make it incompatible with ScummVM. After all, the needed data is in no way encrypted, and basically only included chrisishttps://www.blogger.com/profile/12780316524140282748noreply@blogger.com